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Re: [Texmacs-dev] Xcode project
From: |
Joris van der Hoeven |
Subject: |
Re: [Texmacs-dev] Xcode project |
Date: |
Mon, 16 Nov 2009 11:27:59 +0100 |
User-agent: |
Mutt/1.5.18 (2008-05-17) |
On Tue, Nov 10, 2009 at 01:19:18AM +0100, Gubinelli Massimiliano wrote:
> Hi,
> I've spent some times in trying to have a working Xcode project for
> TeXmacs/Qt. I've just commited a preliminary version of the project. It
> works together with the configure script. This means that you must run
> configure with the right parameters to have the project correctly setup
> to your local environment (especially wrt. external libraries like guile,
> freetype and Qt). After configure you can open the project which is in
> misc/bundle/TeXmacs.xcodeproj. For the moment there is only a targer for
> TeXmacsQt. More targets will be added in the future (TeXmacsX11 and
> TeXmacsCococa). Another temporary limitation is that you must be sure to
> have already generated the moc files (e.g. by building at least once
> using make). This is annoying but I will try to get rid of this soon.
> Benefits of the Xcode environment are: graphical debug support, source
> symbols cross-reference in the IDE, nice error reporting during builds.
>
> Please let me know if it works for you (Mac users only)
I can open it, but have 10 build errors.
--Joris