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[Wesnoth-cvs-commits] wesnoth/po/wesnoth ja.po
From: |
Nobuhito Okada |
Subject: |
[Wesnoth-cvs-commits] wesnoth/po/wesnoth ja.po |
Date: |
Wed, 07 Sep 2005 02:34:41 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Nobuhito Okada <address@hidden> 05/09/07 06:34:40
Modified files:
po/wesnoth : ja.po
Log message:
Updated Japanese translation
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/ja.po.diff?tr1=1.44&tr2=1.45&r1=text&r2=text
Patches:
Index: wesnoth/po/wesnoth/ja.po
diff -u wesnoth/po/wesnoth/ja.po:1.44 wesnoth/po/wesnoth/ja.po:1.45
--- wesnoth/po/wesnoth/ja.po:1.44 Mon Sep 5 00:42:56 2005
+++ wesnoth/po/wesnoth/ja.po Wed Sep 7 06:34:40 2005
@@ -11,7 +11,7 @@
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2005-08-25 18:14+0200\n"
-"PO-Revision-Date: 2005-09-04 08:33+0900\n"
+"PO-Revision-Date: 2005-09-07 15:27+0900\n"
"Last-Translator: Nobuhito Okada <address@hidden>\n"
"Language-Team: Japanese Translation Team\n"
"MIME-Version: 1.0\n"
@@ -211,7 +211,6 @@
msgstr "éç¨ã¨å¬é"
#: data/help.cfg:90
-#, fuzzy
msgid ""
"Each side begins with one leader in their keep. At the start of any battle, "
"and at times during it, you will need to recruit <ref>dst=units text=units</"
@@ -223,13 +222,14 @@
"units available for recruitment, along with their gold cost. Click on a unit "
"to see its statistics, then press the recruit button to recruit it."
msgstr ""
-"æ¦éã®éå§æç¹ããã®éä¸ã§ã¯ä½åº¦ããèªè»ã«ã¦ããããéãå¿
è¦ãããã§ãããã"
-"éãããã«ã¯ãªã¼ãã¼(ãçä½ç¶æ¿è
ãã§ã¯Konrad)ãåã®ä¸»æãã¯ã¹ã«ç½®ãå¿
è¦ãã"
-"ãã¾ããããã¦ãã¡ãã¥ã¼ãããéãããé¸æãããããã¯ã¹ãå³ã¯ãªãã¯ãã¦ãé"
-"ãããé¸æãããã¨ã§éããã¨ãã§ãã¾ããããã§ãéãã®ãå¯è½ãªã¦ãããä¸è¦§ã"
-"å«ãã¡ãã¥ã¼ã表示ããã¾ããã¦ãããã«ä¸ã«ã¯å¿
è¦ãªã´ã¼ã«ãã表示ããã¾ããã¦"
-"ããããã¯ãªãã¯ããã¨ããã®ç¹æ§å¤ãå·¦ã«è¡¨ç¤ºããã¾ããããããããéãããã¿"
-"ã³ã§ãããéã£ã¦ä¸ããã"
+"åé£å¶ã¯ä¸»å¡ã«ä¸äººã®ãªã¼ãã¼ãããç¶æ
ã§éå§ãã¾ããæ¦éã®éå§æç¹ããã®éä¸"
+"ã§ã¯ä½åº¦ããèªè»ã«<ref>dst=units text=ã¦ããã</ref>ãéãå¿
è¦ãããã§ãã"
+"ããéãããã«ã¯ãªã¼ãã¼(ãçä½ç¶æ¿è
ãã§ã¯Konrad)ã<ref>dst=terrain_castle "
+"text=å</ref>ã®ä¸»æã®ä½ç½®ã«ç½®ãå¿
è¦ãããã¾ããããã§ãã¡ãã¥ã¼ãããéããã"
+"é¸æãããããã¯ã¹ãå³ã¯ãªãã¯ãã¦<italic>text=éã</italic>ãé¸æãããã¨ã§"
+"éããã¨ãã§ãã¾ããããã§ãéããã¨ãå¯è½ãªã¦ãããã¨å¿
è¦éé¡ã®ä¸è¦§ã示ãé"
+"ç¨ã¡ãã¥ã¼ã表示ããã¾ãããã®ç¹æ§å¤ãè¦ãã«ã¯ã¦ããããã¯ãªãã¯ãã¦ãéãã«"
+"ã¯ãããããéãããã¿ã³ãæ¼ãã¦ä¸ããã"
#: data/help.cfg:92
msgid ""
@@ -312,7 +312,7 @@
#: data/help.cfg:108
msgid "The orb is blue if the unit is an ally you do not control."
-msgstr
"ããªããåããã¦ããªãåçã®ã¦ããããªãããªã¼ãã¯éè²ã§ãã"
+msgstr "ããªããåããã¦ããªãåçã®ã¦ããããªããå®ç
ã¯éè²ã§ãã"
#: data/help.cfg:109
msgid "Enemy units have no orb on top of their energy bar."
@@ -549,7 +549,6 @@
"<header>text=ãã¡ã¼ã¸</header>"
#: data/help.cfg:149
-#, fuzzy
msgid ""
"\n"
"\n"
@@ -563,14 +562,14 @@
msgstr ""
"\n"
"\n"
-"åæ»æã®åºæ¬ãã¡ã¼ã¸éã¯æ»æåã«ä¾åãã¾ãã
ä¾ãã°ã 5-4ã®å£ãæã¤ã¨ã«ãæ¦å£«"
-"ã®æ»æã®åºæ¬ãã¡ã¼ã¸éã¯5ã§ãã é常ããã®å¤ã¯"
+"åæ»æãå½ä¸ãããã¨ã«ããåºæ¬ã®ãã¡ã¼ã¸éã¯ãæ»æåã«ä¾åãã¾ããä¾ãã°ã5-4"
+"ã®å£ãæã¤ã¨ã«ãæ¦å£«ã¯åºæ¬ãã¡ã¼ã¸5ã§æ»æãã¾ããé常ããã®å¤ã¯2ã¤ã®äºæã"
"<ref>dst=damage_types_and_resistance text=æµæå¤</ref>㨠"
-"<ref>dst=time_of_day text=æé</ref>ã«ãã£ã¦ä¿®æ£ããã¾ãã
ãããã¯ä¸ã®é
ç®ã§"
-"説æãã¦ãã¾ãã"
+"<ref>dst=time_of_day
text=æå»</ref>ã«ãã£ã¦ä¿®æ£ããã¾ããåºæ¬ãã¡ã¼ã¸ããã"
+"ãã®
ãããã®ç¶æ³ã«ãã£ã¦ã©ãä¿®æ£ãããããè¦ãã«ã¯ãæ»æé¸æã¡ãã¥ã¼ã®"
+"<italic>text='ãã¡ã¼ã¸è¨ç®'</italic>ãé¸æãã¦ä¸ããã"
#: data/help.cfg:151
-#, fuzzy
msgid ""
"\n"
"\n"
@@ -581,10 +580,10 @@
msgstr ""
"\n"
"\n"
-"ããã¤ãã®ã¦ãããã¯ãæ¦éæã®ãã¡ã¼ã¸ã«å½±é¿ãä¸ããç¹æ®è½åãæã¡ã¾ãã
ãã®"
-"ãããªç¹æ®è½åã§æãä¸è¬çãªãã®ã¯
<ref>dst=weaponspecial_charge text=çªæ</"
-"ref>ã§ãã ãã®è½åã使ç¨ããã¨ãã¯ã
æ»æå´ã¨é²å¾¡å´ã®ä¸¡æ¹ã®ãã¡ã¼ã¸éãï¼å"
-"ã¨ãªãã¾ãã"
+"ããã¤ãã®ã¦ãããã¯ãæ¦éæã®ãã¡ã¼ã¸ã«å½±é¿ãä¸ãã<ref>dst=abilities
text="
+"ç¹æ®è½å</ref>ãæã¡ã¾ãã
ãã®ãããªç¹æ®è½åã§æãä¸è¬çãªãã®ã¯ "
+"<ref>dst=weaponspecial_charge text=çªæ</ref>ã§ãã
çªæããã¤ã¦ããããæ»æ"
+"ããã¨ãæ»æå´ã¨é²å¾¡å´ã®ä¸¡æ¹ã®ãã¡ã¼ã¸éã2åã¨ãªãã¾ãã"
#: data/help.cfg:156
msgid "Damage Types and Resistance"
@@ -603,7 +602,6 @@
"ã¦ããããã¨ã«ãã¡ã¼ã¸åã«ãã£ã¦ã
ç°ãªãæµæåãæã¡ã¾ãã"
#: data/help.cfg:159
-#, fuzzy
msgid ""
"\n"
"\n"
@@ -615,10 +613,10 @@
msgstr ""
"\n"
"\n"
-"æµæåã¯é常ã«åç´ãªå½¹å²ãã¯ããã¾ãã
ããã¦ããããããæ»æåã§40%ã®æµæå"
-"ãæã£ã¦ãããªãã
ãã®æ»æãåããã¨ãã«ã¯ãã¡ã¼ã¸ã40%軽æ¸ãã¾ãã
ã¦ããã"
-"ãå¼±ç¹ãæã¤ãã¨ãããã¾ãã
ããã¦ããããããæ»æåã§-100%ã®æµæåãæã£ã¦"
-"ãããªãã ãã®æ»æãåããã¨ãã«ã¯ãã¡ã¼ã¸ã100%å¢å
ãã¾ãã "
+"æµæåã¯é常ã«åç´ã«åãã¾ãã
ããã¦ããããããæ»æåã§40%ã®æµæåãæã£ã¦"
+"ãããªãã
ãã®æ»æãåããã¨ãã«ã¯ãã¡ã¼ã¸ã40%軽æ¸ãã¾ãã
ã¦ããããããæ»"
+"æåã«å¼±ç¹ãæã¤ãã¨ãããã¾ãã
ããã¦ããããããæ»æåã§-100%ã®æµæåã"
+"æã£ã¦ãããªãããã®æ»æãåããã¨ãã«ã¯ãã¡ã¼ã¸ã100%å¢å
ãã¾ãã"
#: data/help.cfg:161
msgid ""
@@ -649,7 +647,7 @@
#: data/help.cfg:168
msgid "Time of Day"
-msgstr "æé"
+msgstr "æå»"
#: data/help.cfg:172
msgid ""
@@ -658,7 +656,7 @@
" Chaotic units get +25% damage at night, and -25% in daytime\n"
" Neutral units are unaffected by the time of day."
msgstr ""
-"1æ¥ã®æéã¯ã次ã®ããã«ç¹å®ã®ã¦ãããã®ãã¡ã¼ã¸ã«å½±é¿ãã¾ãã\n"
+"æå»ã¯ã次ã®ããã«ç¹å®ã®ã¦ãããã®ãã¡ã¼ã¸ã«å½±é¿ãã¾ãã\n"
"
秩åºã¦ãããã¯æ¼éã¯ãã¡ã¼ã¸+25%ãå¤éã¯ãã¡ã¼ã¸-25%ã\n"
"
æ··æ²ã¦ãããã¯å¤éã¯ãã¡ã¼ã¸+25%ãæ¼éã¯ãã¡ã¼ã¸-25%ã\n"
" ä¸ç«ã¦ãããã¯æéã®å½±é¿ãåããªãã"
@@ -847,7 +845,6 @@
"ããåã¦ããã辺ã8HPã®å復ãæ大ã§ãã"
#: data/help.cfg:207
-#, fuzzy
msgid ""
"\n"
"\n"
@@ -880,7 +877,6 @@
"ããã«ã¯åå
¥ã¨ç¶æè²»ã¨ããï¼ã¤ã®å´é¢ãããã¾ãã"
#: data/help.cfg:215
-#, fuzzy
msgid ""
"\n"
"\n"
@@ -891,9 +887,10 @@
msgstr ""
"\n"
"\n"
-"åå
¥ã¯åç´ã§ãã æ¯é
ãã¦ããåæã«ã¤ãã¦ãæ¯ã¿ã¼ã³ï¼ã´ã¼ã«ããã¤å¾ããã¨ãã§"
-"ãã¾ãã
å¾ã£ã¦ãæã10åæã£ã¦ãããªããæ®éã¯10ã´ã¼ã«ãå¾ããã¨ã«ãªãã¾"
-"ãã ãã®åå
¥ããã次ã«èª¬æããç¶æè²»ãå¼ããã¾ãã"
+"åå
¥ã¯åç´ã§ããã¿ã¼ã³å½ãã 2Gã®åºæ¬åå
¥ãããã¾ããæ¯é
ãã¦ããåæã«ã¤ã"
+"ã¦ãããã«æ¯ã¿ã¼ã³1ã´ã¼ã«ããã¤å¾ããã¨ãã§ãã¾ããå¾ã£ã¦ãæã10åæã£ã¦ãã"
+"ãªããæ®éã¯æ¯ã¿ã¼ã³12ã´ã¼ã«ãå¾ããã¨ã«ãªãã¾ãã
ãã®åå
¥ããã次ã«èª¬æãã"
+"ç¶æè²»ãå¼ããã¾ãã"
#: data/help.cfg:217
msgid ""
@@ -916,7 +913,6 @@
"ã´ã¼ã«ãæããã¨ã«ãªãã¾ãã"
#: data/help.cfg:219
-#, fuzzy
msgid ""
"\n"
"\n"
@@ -926,8 +922,8 @@
msgstr ""
"\n"
"\n"
-"ãã®è²»ç¨ã¯åå
¥ããå·®ãå¼ããã¾ãã
ã¦ãããã¬ãã«ã®åè¨ã12ã§10åã®æã®å ´åã«"
-"ã¯ãå·®ãå¼ãåè¨ã®åå
¥ã¯æ¯ã¿ã¼ã³ï¼ã´ã¼ã«ãã¨ãªãã¾ãã"
+"ç¶æè²»ã¯åå
¥ããå·®ãå¼ããããããã¦ãããã¬ãã«ã®åè¨ã12ã§10åã®æã®å
´åã«"
+"ã¯ãå·®ãå¼ãåè¨ã®åå
¥ã¯æ¯ã¿ã¼ã³10ã´ã¼ã«ãã¨ãªãã¾ãã"
#: data/help.cfg:220
msgid ""
@@ -1538,6 +1534,9 @@
"is concerned, only units capable of flying over canyons can cross this "
"terrain."
msgstr ""
+"æ¸è°·ã¯æªç¥ã®æ·±ãã¸å°ãå°é¢ã®å²ãç®ã§ããééããã®ã«ä½æ¥ããããåç´ã«åã"
+"ç«ã£ãå£ã«ãªã£ã¦ãã¾ããã²ã¼ã
ãã¬ã¤ã«é¢ãã¦è¨ãã°ãæ¸è°·ãé£ã³è¶ããããè½å"
+"ãæã£ãã¦ãããã®ã¿ããã®å°å½¢ãééã§ãã¾ãã"
#: data/help.cfg:471 data/terrain.cfg:472
msgid "Lava"
@@ -1549,6 +1548,8 @@
"terrain can only be crossed by those units capable of flying a considerable "
"distance above it."
msgstr ""
+"溶岩ã®ä¸ãæ©ããã¨ãããã¨ã«ããå±éºã¯æ¥µãã¦æããã§ããååã«è·é¢ãåã£ã¦ã"
+"ã®ä¸ãé£ã³æããããè½åãæã£ãã¦ãããã®ã¿ãããã®å°å½¢ãè¶ãããã¾ãã"
#: data/help.cfg:478 data/terrain.cfg:462
msgid "River Ford"
@@ -1563,6 +1564,11 @@
"choosing whichever one offers the best defensive and movement bonuses for "
"the unit on it."
msgstr ""
+"æ²³å·ã極ãã¦æµ
ããªãã°ããããéãè¶ãããã¨ãããã¨ã¯ãæ©è¡åã¦ãããã§ãã£"
+"ã¦ãçãããã¨ã§ã¯ããã¾ãããããã«ã¯æ³³ãã«æãé©ããçãç©ã§ããã°ãæ²³å·ã®"
+"ãã®ãããªå ´æã§ãã£ã¦ãå®å
¨ãªç§»åãè¡ããã¨ãã§ãã¾ããã²ã¼ã ãã¬ã¤ã«é¢ãã"
+"éããå·ã®æµ
ç¬ã¯èåãæµ
ãæ°´ãã§ãããã«ããã¦ãããã«ã¨ã£ã¦æãé²å¾¡ã¨ç§»åå"
+"ãã¼ãã¹ã®å¤§ããæ¹ãé¸æããã¾ãã"
#: data/help.cfg:485 data/terrain.cfg:75 data/terrain.cfg:83
#: data/terrain.cfg:91
@@ -1583,6 +1589,14 @@
"occupying the bridge hex. Note that a swimming unit and a land unit are not "
"capable of occupying a bridge hex at the same time."
msgstr ""
+"ãããç¯ããè
ã«ã¤ãã¦ãæ©ã渡ãã¨ããè½åã¯ãä¸ãä¸ãã®æµããã¨ããªãä¸å®å®"
+"ãªèªç¶ã®å·ã®æµããã解æ¾ãã¦ããã¾ãã足ãæ¿¡ããã«ããè´
æ²¢ã¯è¨ãã¾ã§ããªãã1"
+"å¹´ã®ãã¡ã®åããä½ã¶æãã®éã«ã¯ã¨ã¦ãç¬ããªãè¦å´ããªããã¦ãããã®ã§ãã\n"
+"\n"
+"å°é¢ãæµ·ãè¶ãããã®ã«ã¨ã£ã¦ãæ©ã¯ã©ã¡ãã®ä¸çã§ãæè¯ã®ãã®ã§ãããã²ã¼ã
ã"
+"ã¬ã¤ç®çã§ã¯èåãæµ
ç¬ã®ããã«æ±ãããæ©ãã¯ã¹ãå æ
ããã¦ãããã«ã¨ã£ã¦æã"
+"é²å¾¡ã¨ç§»ååãã¼ãã¹ã®å¤§ããæ¹ãé¸æããã¾ããæ³³ãã¦ãããã¨æ©è¡åã¦ãããã¯"
+"åæã«æ©ãã¯ã¹ãå æ
ãããã¨ãã§ããªããã¨ã«æ³¨æãã¦ä¸ããã"
#: data/help.cfg:494 data/terrain.cfg:349
msgid "Cave Wall"
@@ -1593,6 +1607,8 @@
"Cave walls are made of solid stone, renowned for its ability to impede even "
"the most determined traveler."
msgstr ""
+"æ´çªã®å£ã¯ç¡¬ãç³ã§ã§ãã¦ãããã©ããªã«æ±ºå¿ã®åºãæ
è¡è
ãã妨ãããã¨ã§æåã§"
+"ãã"
#: data/items.cfg:264
msgid ""
@@ -1918,13 +1934,15 @@
#: data/scenarios/multiplayer/2p_Sablestone_Delta.cfg:3
msgid "2p - Sablestone Delta"
-msgstr ""
+msgstr "2P - ã»ã¼ãã«ã¹ãã¼ã³ã®ä¸è§å·"
#: data/scenarios/multiplayer/2p_Sablestone_Delta.cfg:4
msgid ""
"Two armies collide on this disjointed coastal landscape of hidden caves and "
"jagged rivers. Recommended settings of 2G per village."
msgstr ""
+"2ã¤ã®è»éãããã®éãããé
ãããæ´çªã¨ããããã®å·ã®æ²¿å²¸å°å½¢ã®ä¸ã§è¡çªã"
+"ãã æå½ãã 2Gã®è¨å®ãæ¨å¥¨ã"
#: data/scenarios/multiplayer/2p_Silverhead_Crossing.cfg:3
msgid "2p - Silverhead Crossing"
@@ -2075,7 +2093,7 @@
#: data/scenarios/multiplayer/4p_Bluewater_Province.cfg:3
msgid "4p - Blue Water Province"
-msgstr ""
+msgstr "4P - 碧海å°æ¹"
#: data/scenarios/multiplayer/4p_Bluewater_Province.cfg:4
msgid ""
@@ -2084,6 +2102,9 @@
"snowcapped mountains of this small province, its villagers hardly seem to "
"take notice. Recommended settings of 2 gold per village."
msgstr ""
+"碧海å°æ¹ã§ã¯äºåä½åãç
´å£ã¨å建ãç¹°ãè¿ããã¦ããã¨è¨ããããä»ããã®å°ããª"
+"å°æ¹ã®å²©ãã¡ãªæµãã¨éªã®ç©ãã£ãå±±ã«ããã¦åã³è»éãçµéãã¦ããããæ人éã¯"
+"æ°ã¥ãã¦ããªãããã ãæå½ãã 2Gã®è¨å®ãæ¨å¥¨ã"
#: data/scenarios/multiplayer/4p_CastleHoppingIsle.cfg:9
msgid "4p - Castle Hopping Isle"
@@ -2119,6 +2140,7 @@
"Who will remain standing as King of the Hill? Best played as a free-for-all "
"(with everyone fighting everyone else)."
msgstr ""
+"誰ãä¸ã®çã¨ãã¦åè¨ãç¶ããã®ã§ãããï¼ (å
¨å¡ãæ¦ãåã)ä¹±éæ¦ãã¬ã¼åãã"
#: data/scenarios/multiplayer/4p_Lagoon.cfg:3
msgid "4p - Lagoon"
@@ -2129,6 +2151,7 @@
"Four factions contend for dominance over this watery settlement. Recommended "
"settings of 1G per village."
msgstr ""
+"4å¢åããã®æ°´ãã¡ãªå±
çå°ã®æ¯é
ãæ±ãã¦äºãã
æå½ãã 1Gã®è¨å®ãæ¨å¥¨ã"
#: data/scenarios/multiplayer/4p_Siege_Castles.cfg:7
msgid "4p - Siege Castles"
@@ -2136,7 +2159,7 @@
#: data/scenarios/multiplayer/4p_Siege_Castles.cfg:9
msgid "Take control of this huge river delta."
-msgstr ""
+msgstr "ãã®å·¨å¤§ãªä¸è§å·ãæ¯é
ããã"
#: data/scenarios/multiplayer/4p_The_Valley_of_Death.cfg:3
msgid "4p - The Valley of Death"
@@ -2144,7 +2167,7 @@
#: data/scenarios/multiplayer/4p_The_Valley_of_Death.cfg:5
msgid "Can you defeat all enemies and declare victory in this desolate valley?"
-msgstr ""
+msgstr "ããªãã¯å
¨ã¦ã®æµãåãã¦ããã®èãæã¦ãè°·ã§åå©ã宣è¨ã§ãããï¼"
#: data/scenarios/multiplayer/4p_The_Wilderlands.cfg:3
msgid "4p - The Wilderlands"
@@ -2156,6 +2179,8 @@
"caves, rivers, and the ruins of ancient fortresses. Recommended settings of "
"1G per village."
msgstr ""
+"èªç¶ã®ã¾ã¾æã¤ããã®èéã®å·¨å¤§ãªå°åããã®å°å½¢ã«æ£®æã¨æ´çªã¨å·ã¨å¤ä»£ã®è¦å¡ã®"
+"å»å¢ãç¹å¨ãããæå½ãã 1Gã®è¨å®ãæ¨å¥¨ã"
#: data/scenarios/multiplayer/5p_ForestOfFear.cfg:3
msgid "5p - Forest of Fear"
@@ -2163,7 +2188,7 @@
#: data/scenarios/multiplayer/5p_ForestOfFear.cfg:5
msgid "In this mixed landscape, five armies battle for supremacy."
-msgstr ""
+msgstr
"ãã®æ··ãããã£ãå°å½¢ã®ä¸ã5ã¤ã®è»éãè¦æ¨©ãå·¡ã£ã¦æ¦ãã"
#: data/scenarios/multiplayer/6p_Hexcake.cfg:3
msgid "6p - Hexcake"
@@ -2175,7 +2200,7 @@
#: data/scenarios/multiplayer/6p_Smallolof.cfg:3
msgid "6p - Smallolof"
-msgstr ""
+msgstr "6P - Smallolof"
#: data/scenarios/multiplayer/6p_Smallolof.cfg:4
msgid ""
@@ -2183,6 +2208,8 @@
"where six boxed-in armies come to a head. Recommended settings of 2 gold per "
"village."
msgstr ""
+"6ã¤ã®ç®±è©°ãã«ãããè»éãå±æ©ã«ç´é¢ãããã®æ»ã®çãæ¦å°ã§ã¯ãçã®æ¦ç¥å®¶ã®ã¿ã"
+"çãæ®ãã§ããããæå½ãã 2Gã®è¨å®ãæ¨å¥¨ã"
#: data/scenarios/multiplayer/7p_battleworld.cfg:7
msgid "7p - Battle World"
@@ -2191,7 +2218,7 @@
#: data/scenarios/multiplayer/7p_battleworld.cfg:9
msgid ""
"Up to 7 armies thrash about in this peaceful land. Prepare for a long battle."
-msgstr ""
+msgstr
"æ大7ã¤ã®è»éãããã®å¹³åãªå½ã§æã¡ã®ãããããé·ææ¦ã«åããã"
#: data/scenarios/multiplayer/Random_Scenario.cfg:3
#: data/scenarios/multiplayer/Random_Scenario.cfg:17
@@ -4026,6 +4053,8 @@
"Steadfast:\n"
"This unit's resistance is doubled, up to a maximum of 50%, when defending."
msgstr ""
+"ä¸å:\n"
+"é²å¾¡æããã®ã¦ãããã®æµæåã¯æ大ã§50%ã¾ã§åã«ãªãã¾ãã"
#: data/translations/english.cfg:83 data/units/Dwarvish_Guardsman.cfg:16
#: data/units/Dwarvish_Sentinel.cfg:18 data/units/Dwarvish_Stalwart.cfg:18
@@ -4222,6 +4251,10 @@
"high chance of hitting an opponent. The touch of a lich drains the victim's "
"life to renew the lich."
msgstr ""
+"ãã®ç¨®æã®åå¨ã¯é·ãéãå»ã£ãå¹´æã®ä¼ä»¤ã§ããå¤ä»£ãªããã«ééããè
ã¯èª°ã§ã"
+"æ»ããããã£ã¨æªãäºãå¿é
ãã¾ãã\n"
+"\n"
+"ç¹è¨äºé
:
ãªããã®æå°æ»æã¯éæ³ã§ãç¸æã«å½ä¸ãã確çã常ã«é«ãã§ãã"
#: data/units/Ancient_Lich.cfg:44 data/units/Demilich.cfg:32
#: data/units/Dread_Lich.cfg:21 data/units/Ghost.cfg:23 data/units/Lich.cfg:24
@@ -4316,6 +4349,18 @@
"Special Notes: Woses regenerate by using natural resources around them, "
"without needing to huddle in villages to obtain sustenance and aid."
msgstr ""
+"èªåã®èçã«å·¨å¤§ãªã«ã·ã¯ããã£ã¦ãã農夫ã®ä¸æè°ãªè©±ãããã¾ããæ¨ã¯å½¼ã®ç¶è¦ª"
+"ããã®åå°ã§åãã¦åãèããæã«ã¯ãã§ã«ç«ã£ã¦ãã¦ããã®ä¸ã§å½¼ã®å®¶æã«ã¯ãã"
+"ããã®æãåºãããã¾ããããã®ãããªããã§å½¼ã«ã¨ã£ã¦ã·ã§ãã¯ã
ã£ãã®ã§ããã"
+"ããæ¥å½¼ãèµ·ããã¨ç¥é
ãã«ãã£ãããã«ãªããªã£ã¦ãããæ¨ãç«ã£ã¦ããå
´æã«ã¯"
+"大å°ã«ããåºãã®æç以å¤ã«ã¯ä½ãæ®ã£ã¦ãã¾ããã§ãããåããªè¾²å¤«ã¯ãã®å¾ãã£"
+"ãããããããªã£ã¦ãã¾ãã¾ããã\n"
+"\n"
+"ãã®ãããªééã¯å
¨ã¦ãããããæå¤ã®ã¦ã¼ãºã¨ãã¦ç¥ããã¦ãããã®ã
ã¨è¨ããã¾"
+"ãã\n"
+"\n"
+"ç¹è¨äºé
: ã¦ã¼ãºã¯ãé£ç©ãæå©ãããããããã«æã«å
¥ãè¾¼ãå¿
è¦ãªããå½¼çãå"
+"ãå·»ã天ç¶è³æºã使ããã¨ã§å復ãã¾ãã"
#: data/units/Ancient_Wose.cfg:43 data/units/Elder_Wose.cfg:24
#: data/units/Wose.cfg:24
@@ -4605,7 +4650,6 @@
msgstr "ãªã¼ãã¼ã·ãã,æ£å
µ"
#: data/units/Battle_Princess.cfg:21 data/units/Battle_Princess.cfg:72
-#, fuzzy
msgid ""
"A noble by birth, the Princess has learnt swordplay with the greatest "
"generals, and battle tactics with the greatest sages, making her both a "
@@ -4689,7 +4733,6 @@
msgstr "ãã¼ã³ã·ã¥ã¼ã¿ã¼"
#: data/units/Bone_Shooter.cfg:15
-#, fuzzy
msgid ""
"Of a necromancer's creations, some take more strongly to the false life "
"given them. Potency of life is given equipment to match; archers, in "
@@ -4698,10 +4741,11 @@
"Dubbed simply 'Bone-Shooters' by their unfortunate enemies, these "
"abominations are a terror to all who live."
msgstr ""
-"åµé
主ã«ããæè½ã§ããã¨èªããããå½¼ãã¯ãçã«æ±ããããæ¦å¨ãè£
åãã¦ãã¾"
-"ããå½¼ãã®ç¢çã¯æ¨ã§ã¯ãªããç ç²è
ã®éª¨ã«ãã£ã¦é
ãããç¢ã§ä¸æ¯ã«ãªã£ã¦ãã¾"
-"ããä¸å¹¸ãªæµã«ãã£ã¦åç´ã«ããã¼ã³ã·ã¥ã¼ã¿ã¼ãã¨åã¥ããããå¿ã¾ãããè
ãã¡"
-"ã¯çããè
ãã¹ã¦ã®ææã¨ãªãã¾ãã"
+"ãã¯ããã³ãµã¼ã®åµé ç©ã®ä¸ã§ããããè
éã¯ä¸ããããå½ãã®äººçã«ããã¦ããã"
+"å¼·åãªåãæã«ãã¾ããçãã¦ããæã®è½åã«è¦åãè£
åãä¸ããããç¹ã«å°æã¯"
+"ã¾ã£ããåå£ãªå
µå¨ãè£
åããããã¾ããå½¼çã®ç¢çã¯ãæ¨ã§ã¯ãªãç ç²è
ã®éª¨ã«"
+"ãã£ã¦é
ãããç¢ãè©°ãããã¦ãã¾ããä¸å¹¸ãªæµã«ãã£ã¦åç´ã«ããã¼ã³ã·ã¥ã¼"
+"ã¿ã¼ãã¨åã¥ããããå¿ã¾ãããè
ãã¡ã¯çããè
ãã¹ã¦ã®ææã¨ãªãã¾ãã"
#: data/units/Bone_Shooter.cfg:36 data/units/Soul_Shooter.cfg:27
msgid "stab"
@@ -4922,6 +4966,9 @@
"to turn the living to stone. Needless to say, this makes them extremely "
"dangerous."
msgstr ""
+"ããæã¯ããã¸ãªã¹ã¯ãã¨ãã¦ç¥ããããã®ç¥ç§çãªçãç©ã¯ãçããè
ãç³ã«å¤ã"
+"ãè½åãããã¨è¨ããã¾ããè¨ãã¾ã§ããªãããã®ããã«ãã®çç©ã¯æ¥µãã¦å±éºã§"
+"ãã"
#: data/units/Cockatrice.cfg:33
msgid "gaze"
@@ -5075,14 +5122,13 @@
msgstr "æ»ã®é¨å£«"
#: data/units/Death_Knight.cfg:19
-#, fuzzy
msgid ""
"Tales are told of the mightiest warriors and generals, who, cursed with hate "
"and a sense of betrayal, came back to this world as Death Knights. Wielding "
"the same weapons as they did before, they command the Undead in their quest "
"for revenge."
msgstr ""
-"ãã¤ã¦ã¯ãã£ã¨ãå¼·åºãªæ¦å£«ã§ããå¸ä»¤å®ã§ãã£ãè
ãã¡ã§ãææªã¨è£åãã®ææ
ã«"
+"ä¼èª¬ã§ä¼ããããæãå¼·åºãªæ¦å£«ã¨å¸ä»¤å®ã§ãã£ãè
ãã¡ã§ãææªã¨è£åãã®ææ
ã«"
"ãã£ã¦åªããã¦ãããæ»ã®é¨å£«ã¨ãã¦ãã®ä¸çã«æ»ã£ã¦ãã¾ãããå½¼ãã¯çåã¨åã"
"æ¦å¨ãè£
åãã¦ããã復è®ã®ããã«ä¸æ»ã®è»éãææ®ãã¾ãã"
@@ -5109,33 +5155,32 @@
msgstr "æ»äººä½¿ã"
#: data/units/Deathmaster.cfg:17
-#, fuzzy
msgid ""
"His wanderings on a dark path have given him power normally not granted to "
"mortals, but with a terrible cost: the undead that he gave his soul to are "
"gradually claiming his mortal shell too, and with time, he will be a true "
"undead and a terror to all that lives."
msgstr ""
-"Gwitiã®éã®å°å¾ã§ãã¾ããè
ã«ãã£ã¦ãå½¼ã¯åãä¸ããããé常ã§ã¯æ»ãªãªãããã«"
-"ãªãã¾ããããããããã®ä»£åã¯æãã¹ããã®ã§ããå½¼ãéãä¸ããä¸æ»ã®è
ã¯æ¬¡ç¬¬"
-"ã«å½¼ã®ç²¾ç¥ã«å¿ã³è¾¼ãã§ãããæãçµã¦ãå½¼ã¯å®å
¨ãªä¸æ»ã®è
ã¨ãªããçããè
å
¨ã¦"
-"ããæããããããã«ãªãã§ãããã"
+"å½¼ã¯éã®å°å¾ã§ãã¾ãããã¨ã«ãã£ã¦ãåãä¸ããããé常ã§ã¯æ»ãªãªãããã«ãªã"
+"ã¾ãããããã®ä»£åã¯æãã¹ããã®ã§ããå½¼ãéãä¸ããä¸æ»ã®è
ã¯æ¬¡ç¬¬ã«å½¼ã®ç²¾ç¥"
+"ã«å¿ã³è¾¼ãã§ãããæãçµã¦ãå½¼ã¯å®å
¨ãªä¸æ»ã®è
ã¨ãªããçããè
å
¨ã¦ããæãã"
+"ããããã«ãªãã§ãããã"
#: data/units/Demilich.cfg:3
msgid "Demilich"
msgstr "ãããªãã"
#: data/units/Demilich.cfg:17
-#, fuzzy
msgid ""
"After too much time dabbling with forbidden magics and dark arts, these magi "
"have begun to pay a heavy price. Demiliches have started losing their "
"bodies, becoming undead themselves. With time, they may become fully undead, "
"and feared by all alike."
msgstr ""
-"ç¦æã®éè¡ã¨é»éè¡ã«ä½åº¦ãé¢ãã£ããã¨ã§ããã®éè¡å¸«ã¯éã代åãæãå§ãã¦ã"
-"ã¾ãããããªããã¯èä½ã失ãªã£ã¦ãã¦ãããä¸æ»ã®è
ã«ãªãã¤ã¤ããã¾ããæãçµ"
-"ã¦ãå½¼ã¯å®å
¨ãªä¸æ»ã®è
ã¨ãªããçããè
å
¨ã¦ããæããããããã«ãªãã§ãããã"
+"ç¦æã®éè¡ã¨é»éè¡ã«ãã¾ãã«ãé·ãé¢ãã£ããã¨ã§ããã®éè¡å¸«ã¯éã代åãæã"
+"å§ãã¦ãã¾ãããããªããã¯èä½ã失ãªãå§ãã¦ãããä¸æ»ã®è
ã«ãªãã¤ã¤ããã¾"
+"ããæãçµã¦ãå½¼çã¯å®å
¨ã«ä¸æ»ã®ä½ã¨ãªããçããè
å
¨ã¦ããæããããããã«ãª"
+"ãã§ãããã"
#: data/units/Direwolf_Rider.cfg:3
msgid "Direwolf Rider"
@@ -5194,6 +5239,8 @@
"The drakes who master the use of a sword are sworn into a special order. The "
"mark of this is the black and white warpaint they display in battle."
msgstr ""
+"å£ã®æ±ãã®é人ã§ãããã¬ã¼ã¯ã¯ç¹å¥ãªéç´ã«å°±ä»»ãã¾ãããã®å°ãå½¼çãæ¦ãã«ã"
+"ãã¦ç¤ºãé»ã¨ç½ã®æ¦éå¡è£
ã§ãã"
#: data/units/Drake_Blademaster.cfg:46 data/units/Drake_Burner.cfg:53
#: data/units/Drake_Fighter.cfg:56 data/units/Drake_Fire.cfg:54
@@ -5248,6 +5295,9 @@
"hours at the forge have provided them with a bristling array of weaponry, "
"and have clad them head to toe in shining armor."
msgstr ""
+"å大ãªãã¬ã¼ã¯ã®ä¸å£«å®ã¯å½¼çã®ç¨®ã®ããã®ã¾ã¾ã®åãéç´ãã¦ãã¾ããéå¶ã§ä½æ"
+"éãããã¦éãã¬ãããæ¦å¨ãæã¡ãé ããã¤ã¾å
ã¾ã§å
ãè¼ãé§ã§è¦ããã¦ãã¾"
+"ãã"
#: data/units/Drake_Fighter.cfg:3
msgid "Drake Fighter"
@@ -5277,10 +5327,12 @@
"armor, they belch columns of flame at any who oppose them, a testament to "
"the strength and majesty of their kind."
msgstr ""
+"å大ãªãç«çãã¬ã¼ã¯ã¯å½¼çã®å
ãªãçã®é人ã§ããè¼ãé§ãã¾ã¨ããå½¼çã«ã¯ãã"
+"ããã®å
¨ã¦ã«åã¨ç¨®ã®å¨å³ãã®è¨¼æ
ã®çæ±ãå´åºããã¾ãã"
#: data/units/Drake_Flameheart.cfg:3
msgid "Drake Flameheart"
-msgstr "ãã¬ã¤ã ãã¼ã"
+msgstr "ãã¬ã¼ã¯ãã¬ã¤ã ãã¼ã"
#: data/units/Drake_Flameheart.cfg:23
msgid ""
@@ -5293,6 +5345,14 @@
"it to deal more damage in combat, though this only applies to units of lower "
"level."
msgstr ""
+"ãã©ã´ã³èªèº«ã®ç´æ¥ã®åå«ã§ãããã¬ã¼ã¯ã®æå¹´é·è
éã¯ãè¡æ¶²ã§ã¯ãªãçãæµãã"
+"è¡ç®¡ãæã£ã¦ããã¨è¨ããã¾ãããã©ã´ã³ã®ããã«çãåããã¨ãã§ããããããã®"
+"èããä¿¡ãããã¾ããããªãããã®çç±ã§ã身ä½ãåãéãã¦æããã«ãããã¨ãã"
+"ãã®ã¯èª°ããã¾ããã\n"
+"\n"
+"ç¹è¨äºé
: ãã¬ã¤ã
ãã¼ãã®çµ±çåã«ãããé£æ¥ããå好çãªã¦ãããã¯æ¦éã«ãã"
+"ã¦ãã大ããªãã¡ã¼ã¸ãä¸ãããã¨ãã§ãã¾ãããããä¸ä½ã¬ãã«ã®ã¦ãããã«ã®ã¿"
+"é©ç¨ããã¾ãã"
#: data/units/Drake_Flare.cfg:3
msgid "Drake Flare"
@@ -5308,6 +5368,13 @@
"to deal more damage in combat, though this only applies to units of lower "
"level."
msgstr ""
+"ãã¬ã¼ã¯ã¯å¤ã種æã§ãå½¼çèªèº«ã®çã¾ãã¤ãã®ãªã¼ãã¼ã®è¨ããã¨ãèãã»ã©è³¢ã"
+"ãããã¾ããå½¼çã®æµã«ãã¬ã¢ã¨å¼ã°ããè
éã¯ãæ¦æã«ããã¦ãå¹³æã«ããã¦ãã"
+"ã®ãããªãªã¼ãã¼ã«ãªããã¨ãå¿é¡ãããã¬ã¼ã¯ã§ãã\n"
+"\n"
+"ç¹è¨äºé
:
ãã¬ã¢ã®çµ±çåã«ãããé£æ¥ããå好çãªã¦ãããã¯æ¦éã«ããã¦ãã大"
+"ããªãã¡ã¼ã¸ãä¸ãããã¨ãã§ãã¾ãããããä¸ä½ã¬ãã«ã®ã¦ãããã«ã®ã¿é©ç¨ãã"
+"ã¾ãã"
#: data/units/Drake_Gladiator.cfg:3
msgid "Drake Gladiator"
@@ -5376,15 +5443,14 @@
msgstr "é£è¡ãã¬ã¼ã¯"
#: data/units/Drake_Sky.cfg:20
-#, fuzzy
msgid ""
"Sky drakes are truly the kings of the sky. Using their momentum and fire "
"breath as weapons these drakes are the bane of many. They can swiftly swoop "
"down on prey, and are usually long gone before anyone can stop them."
msgstr ""
-"é£è¡ãã¬ã¼ã¯ã¯çã®å¤§ç©ºã®çã§ãããæ¦å¨ã¨ãã¦ãã®æ¨é²åã¨ç«çã®ãã¬ã¹ã使ç¨ã"
+"é£è¡ãã¬ã¼ã¯ã¯çã®å¤§ç©ºã®çã§ããæ¦å¨ã¨ãã¦ãã®æ¨é²åã¨ç«çã®ãã¬ã¹ã使ç¨ã"
"ã¦ãå¤ãã®è
ã«æ»ãããããã¾ãããå½¼ãã¯è»½å¿«ã«æ¥éä¸ãã¦æµã襲ããã¨ãã§ãã"
-"åæãããåã«é ãã«é¢ãããã¨ãã§ãã¾ãã"
+"誰ã«ãæ¢ããããªããã¡ã«é
ãã«é¢ãããã¨ãã§ãã¾ãã"
#: data/units/Drake_Slasher.cfg:4
msgid "Drake Slasher"
@@ -5429,15 +5495,14 @@
msgstr "ãã¬ã¼ã¯ã®çç·´æ¦å£«"
#: data/units/Drake_Warrior.cfg:19
-#, fuzzy
msgid ""
"Drake Warriors wield swords with great skill, and possess the fire breathing "
"skills of their ancestors. The great strength of their kind allows them to "
"strike withering blows, and to withstand punishment in equal measure."
msgstr ""
-"ãã¬ã¼ã¯ã®æ¦å£«ã¯å¾æãªã·ãã¿ã¼ãè£
åãã¦ãããç¥å
ã®è½åã§ããç«çã®ãã¬ã¹ã"
-"è¡ããã¨ãã§ãã¾ããçµé¨ã®ç©ãã
å½¼ãã®ã»ã¨ãã©ã¯æ¬¡ã®ãã¬ã¼ã¯ã®çç·´æ¦å£«ã¨ãªã"
-"ã¾ãã"
+"ãã¬ã¼ã¯ã®çç·´æ¦å£«ã¯ç´ æ´ãããè
åã®å£ãè£
åãã¦ãããç¥å
ã®è½åã§ããç«çã®"
+"ãã¬ã¹ãè¡ããã¨ãã§ãã¾ããå½¼çã®ããã¾ããåã«ããã縮ã¿ä¸ãããããªä¸æã"
+"æã¡ãã¿ãåãã ãã®è¦çã«èãããã¨ãã§ãã¾ãã"
#: data/units/Draug.cfg:3
msgid "Draug"
@@ -5465,7 +5530,7 @@
#: data/units/Dread_Lich.cfg:3
msgid "Dread Lich"
-msgstr ""
+msgstr "ãã¬ããã»ãªãã"
#: data/units/Dread_Lich.cfg:18
msgid ""
@@ -5574,15 +5639,14 @@
msgstr "ãã¯ã¼ãã®è¦è·å
µ"
#: data/units/Dwarvish_Guardsman.cfg:22
-#, fuzzy
msgid ""
"The most resilient dwarves sometimes join the Dwarvish army as Guardsmen. "
"Slow and without a strong attack, they guard the Army's flank, soaking up a "
"lot of damage, and hurling heavy spears for defense."
msgstr ""
"ãã£ã¨ãå±å¼·ãªãã¯ã¼ãã¯è¦è·å
µã¨ãã¦è»éã«åå
ãããã¨ãããã¾ããå¼·åãªæ»æ"
-"ãªãã§é
ãå½¼ãã¯è»éã®å´é¢ãå®åããå¤ãã®ãã¡ã¼ã¸ãå¸åããæµã大æ§ãæµã«æ"
-"ãã¤ãã¾ãã"
+"ãªãã§é
ãå½¼ãã¯è»éã®å´é¢ãå®åããå¤ãã®ãã¡ã¼ã¸ã«èããé²å¾¡ã®ãã大æ§ãæµ"
+"ã«æãã¤ãã¾ãã"
#: data/units/Dwarvish_Lord.cfg:3
msgid "Dwarvish Lord"
@@ -5703,22 +5767,20 @@
msgstr "ãã¯ã¼ãã®çæ¦å£«"
#: data/units/Dwarvish_Ulfserker.cfg:16
-#, fuzzy
msgid ""
"Dwarves are an ancient race of powerful fighters. Ulfserkers are the most "
"ferocious of these in battle: they persist until either their enemy is dead "
"or they themselves perish, no matter how many wounds they receive."
msgstr ""
-"ãã¯ã¼ãã¯å¤ä»£ã®ç¨®æã§ãããå¼·åãªæ¦å£«ã§ãããã¯ã¼ãã®çæ¦å£«ã¯å½¼ãã®ä¸ã§ãã£"
-"ã¨ãå¶æ´ãªè
ãã¡ã§ããããå·ãåããããé¢ä¿ãªããå½¼ãã¯æµãèªåã®ã©ã¡ããã"
-"æ»ã¬ã¾ã§ãæ»æã®æãæ¢ãã¾ããã"
+"ãã¯ã¼ãã¯å¼·åãªæ¦å£«ã§ããå¤ä»£ç¨®æã§ããçæ¦å£«ã¯æ¦éã«ããã¦æãå¶æ´ãªè
ãã¡"
+"ã§ããããå·ãåããããé¢ä¿ãªããå½¼ãã¯æµãèªåã®ã©ã¡ãããæ»ã¬ã¾ã§ãæ»æã®"
+"æãæ¢ãã¾ããã"
#: data/units/Elder_Mage.cfg:3
msgid "Elder Mage"
msgstr "èéè¡å¸«"
#: data/units/Elder_Mage.cfg:22
-#, fuzzy
msgid ""
"Once great, Elder Magi have seen their power a little diminished from "
"wearying years of battle. Nevertheless they remain feared on the battlefield "
@@ -5753,6 +5815,18 @@
"Special Notes: Woses regenerate by using natural resources around them, "
"without needing to huddle in villages to obtain sustenance and aid."
msgstr ""
+"ã¦ã¼ãºã¯ãå
¨ã¦æ¨ã®ãããªå½¢ããã¦ãã¾ããããã¾ãã¾ãªå§¿ããã¡ãå¹´ãåãã«å¾ã"
+"大ãããå¢ãã¨è¨ããã¦ãã¾ããããã®ç¹ã§ãåæ§ã«æ¨ã«ä¼¼ã¦ããã¦ã¼ãºã«ã¤ãã¦ã®"
+"ä¼èª¬ã§ã¯ãçãç©ãä¸ãéããã»ã©ã¯ããé«ããã³ãç«ã¤ã¨è¨ãã¾ããããã¯ãªãå½¼"
+"çããã£ãã«è¦ãããªããã®å¤§ããªåå
ã§ããå½¼çãããããå±
ç ããããªããç«ã£"
+"ã¦ãããããããã»ã©æé·ããã¦ã¼ãºã¯çããå½¢ã®æ¨ä»¥å¤ã«ã¯è¦ãã¾ããã注ææ·±ã"
+"ã¨ã«ãã§ããããæã«ã¯ã ã¾ãããã»ã©ã§ãã\n"
+"\n"
+"ã¦ã¼ãºã¯æ±ºãã¦æ¦å£«ã§ã¯ããã¾ãããã誰ãããã®çãç©ã®æããå¼ã³èµ·ãããã¨ã"
+"ã§ããã°ãå½¼çã®ãã¤åã¯æããã«æ´åçã«ãªãã¾ãã\n"
+"\n"
+"ç¹è¨äºé
: ã¦ã¼ãºã¯ãé£ç©ãæå©ãããããããã«æã«å
¥ãè¾¼ãå¿
è¦ãªããå½¼çãå"
+"ãå·»ã天ç¶è³æºã使ããã¨ã§å復ãã¾ãã"
#: data/units/Elvish_Archer.cfg:3
msgid "Elvish Archer"
@@ -5814,6 +5888,14 @@
"to deal more damage in combat, though this only applies to units of lower "
"level."
msgstr ""
+"ã¨ã«ãã¯ä»ã®å¤ãã®ç¨®æã¨éã£ã¦ãæ¦ãã®çµé¨ã®ããå輩ãããã«èªãã¦ãå¾ãã¾"
+"ããããã¯ãçµ±çåãå¼¾å§ã¨å¨åã®ä¸å®å®ãªã¾ããç©ã§ãã人éã«ã¨ã£ã¦ã¯ã極ãã¦"
+"å¥å¦ã«è¦ãã¾ãããã®ãªã¼ãã¼ã®ç¥æµãé²ãã§åãå
¥ããå®åãããªã¼ãã¼ãé¸ã¶å¾"
+"åã®çµã¿åããããã¨ã«ãã®éããªãåã®ä¸ã¤ã§ãã\n"
+"\n"
+"ç¹è¨äºé
:
éé·ã®çµ±çåã«ãããé£æ¥ããå好çãªã¦ãããã¯æ¦éã«ããã¦ãã大ã"
+"ãªãã¡ã¼ã¸ãä¸ãããã¨ãã§ãã¾ãããããä¸ä½ã¬ãã«ã®ã¦ãããã«ã®ã¿é©ç¨ããã¾"
+"ãã"
#: data/units/Elvish_Champion.cfg:3
msgid "Elvish Champion"
@@ -5980,7 +6062,6 @@
msgstr "ã¨ã«ãã®å
帥"
#: data/units/Elvish_Marshal.cfg:25
-#, fuzzy
msgid ""
"The longevity and natural intelligence of elves makes for a vicious aptitude "
"for military matters, enough even to counter their general distaste for such "
@@ -5993,10 +6074,16 @@
"to deal more damage in combat, though this only applies to units of lower "
"level"
msgstr ""
-"大å
帥ã®éç´ã¯äººéè»éã«ããã¦ãã£ã¨ãå°éããã¦ãããã®ã®ã²ã¨ã¤ã§ãããã®ç§°"
-"å·ãåããè
ã¯ãçã使ç¨ããå¤ãã®è©¦ç·´ããããæããå人æã¨æ¦è¡ã§ã®ä¸¡æ¹ã«ã"
-"ãã¦ã注ç®ãã¹ãåæ°ã証æãã¦ãã¾ããæ¦å
´ã§ã®å½¼ãã®åå¨ã¯ããã®åã§æ¦ã£ã¦ã"
-"ãè
ãã¡ã®å¤§ããªå©ãã¨ãªãã§ãããã"
+"ã¨ã«ãã®é·å¯¿ã¨çã¾ããªããã®ç¥æ§ã«ãã£ã¦ãè»éã«ãããã¡ãªéªæªãªæ§åã«ã¤ãã¦"
+"ã¯ãå½¼çãä¸è¬çã«ãã®ãããªãã®ãå«ãããã«ãå
¨ãéã®ãã®ã«å¤ãã¦ãã¾ãã¾"
+"ããã¨ã«ãã¯äººéããããã£ã¨ã¯ã£ããã¨ç©äºãæ¶ãã¦ãã¦ãä»ã®ãã®ã«ã©ã®ãããª"
+"è¨ç·´ãè¡ãã°ãããããã°ãã°ç´æã§ç¥ããã¨ãã§ãã¾ããã¾ãã«ãã¨ã«ããæ¦äºã«"
+"å¿ãåããã¨ãããã£ãã«ãªãæ©ä¼ã«ããã¦çã¾ããæ¦ç¥ã¯ãå·¨å
ã®ä½åã¨ãªãã¾"
+"ãã\n"
+"\n"
+"ç¹è¨äºé
: å
帥ã®çµ±çåã«ãããé£æ¥ããå好çãªã¦ãããã¯æ¦éã«ããã¦ãã大ã"
+"ãªãã¡ã¼ã¸ãä¸ãããã¨ãã§ãã¾ãããããä¸ä½ã¬ãã«ã®ã¦ãããã«ã®ã¿é©ç¨ããã¾"
+"ãã"
#: data/units/Elvish_Outrider.cfg:3
msgid "Elvish Outrider"
@@ -6293,7 +6380,6 @@
msgstr "å°è»"
#: data/units/General.cfg:28
-#, fuzzy
msgid ""
"As the leaders of their armies, Generals are responsible for the protection "
"of large or important areas in the kingdoms they swore fealty to. Their "
@@ -6303,9 +6389,13 @@
"to deal more damage in combat, though this only applies to units of lower "
"level."
msgstr ""
-"人éã®è»éã®å¤§ããªãæå°è
ã¨ãã¦ãå°è»ã¯äººéã®çå½ã®åºç¯å²ã¾ãã¯éè¦ãªåå°ã®"
-"é²è¡ã«é¢ãã¦è²¬ä»»ãæã¡ã¾ããå°è»ã¯ã¬ãã«ï¼ã¨ï¼ã®ã¦ãããã®æ»æã調æ´ããå½¼ã"
-"ã®æ¦éå¹æãä¸æããã¾ãã"
+"å½¼çã®è»éã®æå°è
ã¨ãã¦ãå°è»ã¯èªåãä¸ä¸ãèªã£ãçå½ã®å·¨å¤§ã¾ãã¯éè¦ãªå°å"
+"ã®é²è¡ã«å¯¾ãã責任ãæã¡ã¾ããå½¼çã¯ãã®ç§©åºãéè¡ããã®ã«ååãªè¨ç·´ã¨çµé¨ã"
+"ç©ãã§ãã¾ãã\n"
+"\n"
+"ç¹è¨äºé
:
å°è»ã®çµ±çåã«ãããé£æ¥ããå好çãªã¦ãããã¯æ¦éã«ããã¦ãã大ã"
+"ãªãã¡ã¼ã¸ãä¸ãããã¨ãã§ãã¾ãããããä¸ä½ã¬ãã«ã®ã¦ãããã«ã®ã¿é©ç¨ããã¾"
+"ãã"
#: data/units/Ghost.cfg:3
msgid "Ghost"
@@ -6352,14 +6442,13 @@
msgstr "巨大泥è²"
#: data/units/Giant_Mudcrawler.cfg:17
-#, fuzzy
msgid ""
"Giant Mudcrawlers are a larger kind of Mudcrawler, and are magical "
"constructs of soil and water. They attack by belching lumps of mud at their "
"foes, or by slapping them with their fists."
msgstr ""
-"巨大泥è²ã¯æ³¥è²ããã大ãããéæ³ã«ãã£ã¦åã¨æ°´ããé
ããã¾ãããå½¼ãã¯æµã«ç±"
-"湯ãå´å°ã¨æ³¥ã®æ³ã§æ»æãã¾ãã"
+"巨大泥è²ã¯æ³¥è²ããã大ãããéæ³ã«ãã£ã¦åã¨æ°´ããé
ããã¾ãããå½¼ãã¯æµã«æ³¥"
+"ã®ããã¾ããå´å°ãããããããã¯æ³ã§æã¡ã¤ãããã¨ã§æ»æãã¾ãã"
#: data/units/Giant_Mudcrawler.cfg:44 data/units/Skeleton_Archer.cfg:24
#: data/units/Soulless.cfg:39 data/units/Troll_Rocklobber.cfg:24
@@ -6370,7 +6459,7 @@
#: data/units/Giant_Mudcrawler.cfg:66 data/units/Mudcrawler.cfg:43
msgid "mud glob"
-msgstr ""
+msgstr "æ³¥ã®ããã"
#: data/units/Giant_Scorpion.cfg:3
msgid "Giant Scorpion"
@@ -6381,6 +6470,8 @@
"A normal scorpion is dangerous enough - one the size of a man needs little "
"explanation."
msgstr ""
+"æ®éã®ãµã½ãªã§ãååå±éºã§ãããâ¦äººéã®å¤§ããã®ã¨ãªãã°ã説æã¯ãããªãã§ãã"
+"ãã"
#: data/units/Giant_Scorpion.cfg:20
msgid "sting"
@@ -6492,7 +6583,6 @@
msgstr "大å
帥"
#: data/units/Grand_Marshal.cfg:24
-#, fuzzy
msgid ""
"The rank of Grand Marshal is one of the most esteemed in the armies of "
"humanity, and those who bear its title have surpassed many trials by fire, "
@@ -6503,10 +6593,13 @@
"to it to deal more damage in combat, though this only applies to units of "
"lower level."
msgstr ""
-"大å
帥ã®éç´ã¯äººéè»éã«ããã¦ãã£ã¨ãå°éããã¦ãããã®ã®ã²ã¨ã¤ã§ãããã®ç§°"
-"å·ãåããè
ã¯ãçã使ç¨ããå¤ãã®è©¦ç·´ããããæããå人æã¨æ¦è¡ã§ã®ä¸¡æ¹ã«ã"
-"ãã¦ã注ç®ãã¹ãåæ°ã証æãã¦ãã¾ããæ¦å
´ã§ã®å½¼ãã®åå¨ã¯ããã®åã§æ¦ã£ã¦ã"
-"ãè
ãã¡ã®å¤§ããªå©ãã¨ãªãã§ãããã"
+"大å
帥ã®éç´ã¯äººéè»éã«ããã¦ãã£ã¨ãå°éããã¦ãããã®ã®ã²ã¨ã¤ã§ããããã®"
+"称å·ãåããè
ã¯ãçã使ç¨ããå¤ãã®è©¦ç·´ããããæããå人æ¦ã«ãããæ¦è¡çæ"
+"è½ã¨ç®ãã¾ããåæ°ã証æãã¦ãã¾ãã\n"
+"\n"
+"ç¹è¨äºé
: 大å
帥ã®çµ±çåã«ãããé£æ¥ããå好çãªã¦ãããã¯æ¦éã«ããã¦ãã大"
+"ããªãã¡ã¼ã¸ãä¸ãããã¨ãã§ãã¾ãããããä¸ä½ã¬ãã«ã®ã¦ãããã«ã®ã¿é©ç¨ãã"
+"ã¾ãã"
#: data/units/Great_Mage.cfg:3
msgid "Great Mage"
@@ -6555,29 +6648,27 @@
msgstr "ã°ãªãã©ã³"
#: data/units/Gryphon.cfg:17
-#, fuzzy
msgid ""
"These majestic and powerful creatures are masters of the sky. Gryphons are "
"both dangerous and wary of other intelligent creatures, and thus should not "
"be disturbed without a good reason."
msgstr ""
-"ãã®åç£åé³¥ã®èå³ãªçç©ã¯ä¸çã®ç©ºãæ¯é
ãã¦ãã¾ããã°ãªãã©ã³ã¯ä»ã®ç¥ç種æ"
-"ã«ç¨å¿æ·±ããããé©åãªçç±ãªãã«å½¼ãã«å¹²æ¸ãã¹ãã§ã¯ããã¾ããã"
+"ãã®èå³ã§åå¼·ãçç©ã¯ç©ºã®æ¯é
è
ã§ããã°ãªãã©ã³ã¯å±éºã§ä»ã®ç¥ç種æã«ç¨å¿æ·±"
+"ãããããããã¹ãçç±ãªãã«å½¼ãã«å¹²æ¸ãã¹ãã§ã¯ããã¾ããã"
#: data/units/Gryphon_Master.cfg:3
msgid "Gryphon Master"
msgstr "ã°ãªãã©ã³ãã¹ã¿ã¼"
#: data/units/Gryphon_Master.cfg:20
-#, fuzzy
msgid ""
"Gryphon Masters have long experience flying the Gryphons, which have become "
"an extension of themselves. This special relationship makes the heart of the "
"earth-bound tremble, for these mighty pairs may strike from anywhere."
msgstr ""
-"ã°ãªãã©ã³ãã¹ã¿ã¼ã¯ã°ãªãã©ã³ã§é£è¡ããé·ãçµé¨ããããã°ãªãã©ã³ãå½¼ãã®èº«"
-"ä½ã®ä¸é¨ã®ããã«æ±ããã¨ãã§ãã¾ããããã«ãã£ã¦ããã®ãã¢ã¯ã©ãã¸ã§ãåºæã"
-"ã¦ãå°ä¸ã®çç©ã®å¿ãéããã¾ãã"
+"ã°ãªãã©ã³ãã¹ã¿ã¼ã¯ã°ãªãã©ã³ã§é£è¡ããé·ãçµé¨ããããããã«ããã°ãªãã©ã³"
+"ãå½¼ãã®èº«ä½ã®ä¸é¨ã®ããã«æ±ããã¨ãã§ãã¾ãããã®ç¹å¥ãªé¢ä¿ã«ãã£ã¦ããã®ã"
+"ã¢ã¯ã©ãã¸ã§ãåºæãã¦ãå°ä¸ã®çç©ã®å¿ããã®ã®ããã¾ãã"
#: data/units/Gryphon_Rider.cfg:3
msgid "Gryphon Rider"
@@ -6786,13 +6877,24 @@
"high chance of hitting an opponent. The touch of a lich drains the victim's "
"life to renew the lich."
msgstr ""
+"ãªããã¯ãé»éè¡ãæåã«ç®æãããã®ã®èä½çã«å
·ç¾åããå½¢ãä¸éå¾³ãæãéã"
+"ãæ¥è¨ªè
ã§ãã復活ã®ç
ç²ã¯å¤§äºã§ããããªããã«ãªã£ãè
ã¯çã«ææãä¸ãããã®"
+"ã§ããæ»ããéãããã¨ã¨ãªãã¾ããç¶æãã¦ãããã®ã¯å¿ã¨ãèä½ã¯æ¯ãæã¦ã¦ã"
+"ã¾ãããéãç¶ãã¾ãã\n"
+"\n"
+"ç¥ããã¦ã¯ãã¾ãããããããã交éè¡ã®å
ãªã循ç°ã«ãã£ã¦ä¿ããã¦ãããçå½ã"
+"ç¡éã«å¼å»¶ã°ããã¦ããããåã«å»¶é·ããã¦ãããã®ã©ã¡ããã§ããããããã®ãã"
+"ãªãã¨ãèãããã¨ãããå½¼çãæ¢ã«æãéããäºã®éè¦åº¦ã«å¯¾ããè²¢ç®ãæ¯æãã"
+"ãã¨ã«ãªãã¾ãã\n"
+"\n"
+"ç¹è¨äºé
:
ãªããã®æå°æ»æã¯éæ³ã§ãç¸æã«å½ä¸ãã確çã常ã«é«ãã§ãããªãã"
+"ã®æ¥è§¦ã¯ç ç²è
ã®çå½ã奪ãããªãããå復ããã¾ãã"
#: data/units/Lieutenant.cfg:3
msgid "Lieutenant"
msgstr "å¯å®"
#: data/units/Lieutenant.cfg:23
-#, fuzzy
msgid ""
"Trained at swords and crossbows, Lieutenants lead small groups of human "
"soldiers, coordinating their attacks.\n"
@@ -6802,7 +6904,11 @@
"level."
msgstr ""
"å£ã¨ã¯ãã¹ãã¦ã«ãã£ã¦è¨ç·´ãããå¯å®ã¯äººéã®å
µå£«ã®å°éãçããå½¼ãã®æ»æã調"
-"æ´ããå¨å²ã®ä½ã¬ãã«ã®è
ã®æ¦éè½åãä¸æããã¾ãã"
+"æ´ããå¨å²ã®ä½ã¬ãã«ã®è
ã®æ¦éè½åãä¸æããã¾ãã\n"
+"\n"
+"ç¹è¨äºé
:
å¯å®ã®çµ±çåã«ãããé£æ¥ããå好çãªã¦ãããã¯æ¦éã«ããã¦ãã大ã"
+"ãªãã¡ã¼ã¸ãä¸ãããã¨ãã§ãã¾ãããããä¸ä½ã¬ãã«ã®ã¦ãããã«ã®ã¿é©ç¨ããã¾"
+"ãã"
#: data/units/Longbowman.cfg:3
msgid "Longbowman"
@@ -7225,13 +7331,12 @@
msgstr "æ³¥è²"
#: data/units/Mudcrawler.cfg:18
-#, fuzzy
msgid ""
"Mudcrawlers are magical constructs of soil and water. They attack by "
"belching lumps of mud at their foes."
msgstr ""
-"æ³¥è²ã¯éæ³ã«ãã£ã¦åã¨æ°´ããé
ããã¾ãããå½¼ãã¯æµã«ç±æ¹¯ãå´å°ãããã¨ã§æ»æ"
-"ãã¾ãã"
+"æ³¥è²ã¯éæ³ã«ãã£ã¦åã¨æ°´ããé
ããã¦ãã¾ããå½¼ãã¯æµã«æ³¥ã®ããã¾ããå´å°ãã"
+"ãã¨ã§æ»æãã¾ãã"
#: data/units/Naga-Fighter.cfg:3
msgid "Naga Fighter"
@@ -7379,7 +7484,6 @@
msgstr "è²´æã®å¸ä»¤å®"
#: data/units/Noble_Commander.cfg:24
-#, fuzzy
msgid ""
"The rank of a noble Commander is held by those who lead battle groups into "
"combat. Possessing leadership skills, they give lower-level units in "
@@ -7387,10 +7491,10 @@
"with the sword, although they also carry a bow to use when necessary. If the "
"Commander is lost, so is the battle."
msgstr ""
-"å¸ä»¤å®ã®å°ä½ã«ããè
ã¯æ¦éã§è»å£ãçµ±çãã¾ããçµ±çã®æè½ãæã£ã¦ãããããå½¼"
-"ãã¯å¨å²ã®ä½ã¬ãã«ã®ã¦ãããã®æ¦éè½åãåä¸ããã¾ããå¸ä»¤å®ã¯å¿
è¦ã«å¿ãã¦å¼"
-"ã使ç¨ãã¾ãããå£ã§ãã£ã¨ãè¨ç·´ããã¦ãã¾ãããã®å¸ä»¤å®ãæ»äº¡ããããæ¦éã"
-"æåã§ãã"
+"帰å±ã®å¸ä»¤å®ã®å°ä½ã«ããè
ã¯æ¦éã§è»å£ãçµ±çãã¾ããçµ±çã®æè½ãæã£ã¦ããã"
+"ããå½¼ãã¯é£æ¥ãã¯ã¹ã«ããããä½ãã¬ãã«ã®ã¦ãããã®æ¦éè½åãåä¸ããã¾ãã"
+"å¸ä»¤å®ã¯å¿
è¦ã«å¿ãã¦å¼ã使ç¨ãã¾ãããå£ã§ãã£ã¨ãè¨ç·´ããã¦ãã¾ãããã®å¸ä»¤"
+"å®ãæ»äº¡ããããæ¦éãæåã§ãã"
#: data/units/Noble_Fighter.cfg:3
msgid "Noble Fighter"
@@ -7430,15 +7534,15 @@
msgstr "ãªã¼ã¬"
#: data/units/Ogre.cfg:17
-#, fuzzy
msgid ""
"Ogres are giant creatures that usually live alone in the wilderness, "
"remarkably similar to humans in form, though large and misshapen. While they "
"can be easily outrun or outsmarted, their strength is not to be "
"underestimated."
msgstr ""
-"ãªã¼ã¬ã¯æããªå·¨å¤§ãªäººéåã®çç©ã§ãéç¨ã¯èéã«ç¬ãã§çæ´»ãã¦ãã¾ããç´
æ©ã"
-"ãç¥æµã§å½¼ãã«æã¡åã¤ã®ã¯ç°¡åã§ããããã®è
åã¯ä¾®ããã¨ã¯ã§ãã¾ããã"
+"ãªã¼ã¬ã¯é常ã¯åç¬ã§èéã«æ£²ãçãç©ã§ã巨大ã§éãã¯ããã¾ããã姿ã¯èãã人"
+"éã«ä¼¼ã¦ãã¾ããç´
æ©ããç¥æµã§å½¼ãã«æã¡åã¤ã®ã¯ç°¡åã§ããããã®è
åã¯ä¾®ãã"
+"ã¨ã¯ã§ãã¾ããã"
#: data/units/Ogre.cfg:20 data/units/Young_Ogre.cfg:41
msgid "cleaver"
@@ -7517,7 +7621,6 @@
msgstr "ãªã¼ã¯ã®ãªã¼ãã¼"
#: data/units/Orcish_Leader.cfg:18
-#, fuzzy
msgid ""
"Orcish Leaders are the chiefs of their tribe. They make the important "
"decisions and lead their people into battle. They carry a bow out of "
@@ -7526,16 +7629,15 @@
"in battle: if the Leader is lost, so is the battle."
msgstr ""
"ãªã¼ã¯ã®æ¯é
è
ã¯å½¼ãã®é¨æã®æé·ã§ããå½¼ãã¯éè¦ãªæ±ºå®ãä¸ããæ¦éæã«ã¯å½¼ã"
-"ã®æ°ãçµ±çãã¾ãã å½¼ãã¯å¿
è¦ã«å¿ãã¦å¼ã使ç¨ãã¾ãããå£æã«é常ã«é·ãã¦ã"
-"ããå
¨å¡ãå¼·åãªæ¦å£«ã§ããå½¼ãã®èªç¶ãªçµ±çã®æè½ã«ãã£ã¦ãæ¦éæã«ã¯å½¼ãã¯é"
-"常ã«è²´éãªåå¨ã¨ãªãã¾ãããã®æ¯é
è
ãæ»äº¡ããããæ¦éãæåã§ãã"
+"ã®æ°ãçµ±çãã¾ããå½¼ãã¯å¿
è¦ã«å¿ãã¦å¼ã使ç¨ãã¾ãããå£æã«é常ã«é·ãã¦ã"
+"ããå
¨å¡ãå¼·åãªæ¦å£«ã§ããçæ¥ã®çµ±çæè½ã«ãã£ã¦ãå½¼ãã¯æ¦éæã«ã¯é常ã«è²´é"
+"ãªåå¨ã¨ãªãã¾ãããã®æ¯é
è
ãæ»äº¡ããããæ¦éãæåã§ãã"
#: data/units/Orcish_Ruler.cfg:3
msgid "Orcish Ruler"
msgstr "ãªã¼ã¯ã®æ¯é
è
"
#: data/units/Orcish_Ruler.cfg:18
-#, fuzzy
msgid ""
"Orcish Rulers are the chiefs of their tribe. They make the important "
"decisions and lead their people into battle. They carry a bow out of "
@@ -7545,8 +7647,8 @@
msgstr ""
"ãªã¼ã¯ã®æ¯é
è
ã¯å½¼ãã®é¨æã®æé·ã§ããå½¼ãã¯éè¦ãªæ±ºå®ãä¸ããæ¦éæã«ã¯å½¼ã"
"ã®æ°ãçµ±çãã¾ãã å½¼ãã¯å¿
è¦ã«å¿ãã¦å¼ã使ç¨ãã¾ãããå£æã«é常ã«é·ãã¦ã"
-"ããå
¨å¡ãå¼·åãªæ¦å£«ã§ããå½¼ãã®èªç¶ãªçµ±çã®æè½ã«ãã£ã¦ãæ¦éæã«ã¯å½¼ãã¯é"
-"常ã«è²´éãªåå¨ã¨ãªãã¾ãããã®æ¯é
è
ãæ»äº¡ããããæ¦éãæåã§ãã"
+"ããå
¨å¡ãå¼·åãªæ¦å£«ã§ããçæ¥ã®çµ±çæè½ã«ãã£ã¦ãæ¦éæã«ã¯å½¼ãã¯é常ã«è²´é"
+"ãªåå¨ã¨ãªãã¾ãããã®æ¯é
è
ãæ»äº¡ããããæ¦éãæåã§ãã"
#: data/units/Orcish_Shaman.cfg:3
msgid "Orcish Shaman"
@@ -7648,7 +7750,6 @@
msgstr "ãªã¼ã¯ã®å主"
#: data/units/Orcish_Sovereign.cfg:19
-#, fuzzy
msgid ""
"Orcish Sovereigns are the chiefs of their tribe. They make the important "
"decisions and lead their people into battle. They carry a bow out of "
@@ -7658,8 +7759,8 @@
msgstr ""
"ãªã¼ã¯ã®å主ã¯å½¼ãã®é¨æã®æé·ã§ããå½¼ãã¯éè¦ãªæ±ºå®ãä¸ããæ¦éæã«ã¯å½¼ãã®"
"æ°ãçµ±çãã¾ãã å½¼ãã¯å¿
è¦ã«å¿ãã¦å¼ã使ç¨ãã¾ãããå£æã«é常ã«é·ãã¦ããã"
-"å
¨å¡ãå¼·åãªæ¦å£«ã§ããå½¼ãã®èªç¶ãªçµ±çã®æè½ã«ãã£ã¦ãæ¦éæã«ã¯å½¼ãã¯é常ã«"
-"è²´éãªåå¨ã¨ãªãã¾ãããã®æ¯é
è
ãæ»äº¡ããããæ¦éãæåã§ãã"
+"å
¨å¡ãå¼·åãªæ¦å£«ã§ããçæ¥ã®çµ±çæè½ã«ãã£ã¦ãæ¦éæã«ã¯å½¼ãã¯é常ã«è²´éãªå"
+"å¨ã¨ãªãã¾ãããã®æ¯é
è
ãæ»äº¡ããããæ¦éãæåã§ãã"
#: data/units/Orcish_Warlord.cfg:3
msgid "Orcish Warlord"
@@ -8636,6 +8737,17 @@
"Special Notes: Woses regenerate by using natural resources around them, "
"without needing to huddle in villages to obtain sustenance and aid."
msgstr ""
+"ã¨ã«ãã§ãã£ã¦ããã£ãã«è¦ã¤ããããªããããã¦ã¼ãºã¯ã»ã¨ãã©ç¥ããã¦ããªãç"
+"ç©ç¨®ã§ããã¨ã«ãã¯ãã®ç¥èã®å¤ãã®åºæã§ããã®çãç©ã¯å½¢ãä¼¼ã¦ãããæ¨ã®åå«"
+"ã§ã¯ãªããã¨ã«ãéèªèº«ããããéãªãæµãã§ãããå¦ç²¾ä¸çã«è¿ãçµã³ã¤ãã¦ãã"
+"ã¨ããã£ã¦ãã¾ãããã®ç¨®æã®åæ©ãåãã¯ä¸æã§ãããå¤ãããã¦ã¼ãºã¯èªç¶çã®"
+"管çè
ã§ããã¨ããèããæããã ã¨ãã¦ãã¾ãã\n"
+"\n"
+"ã¦ã¼ãºã¯å
¨ãæ¦ãã好ã¿ã¾ãããæªåãæã£ã¦ãã¾ããããããªãããåãåã£ãã"
+"ãããã¨ã«ãªãã¦ããããç´ æ©ããã§ãã¾ããã\n"
+"\n"
+"ç¹è¨äºé
: ã¦ã¼ãºã¯ãé£ç©ãæå©ãããããããã«æã«å
¥ãè¾¼ãå¿
è¦ãªããå½¼çãå"
+"ãå·»ã天ç¶è³æºã使ããã¨ã§å復ãã¾ãã"
#: data/units/Wraith.cfg:3
msgid "Wraith"
@@ -9768,7 +9880,7 @@
#: src/multiplayer_create.cpp:50 src/multiplayer_lobby.cpp:204
msgid "Use map settings"
-msgstr ""
+msgstr "ãããè¨å®ã使ç¨"
#: src/multiplayer_create.cpp:51
msgid "Fog Of War"
- [Wesnoth-cvs-commits] wesnoth/po/wesnoth ja.po, Nobuhito Okada, 2005/09/03
- [Wesnoth-cvs-commits] wesnoth/po/wesnoth ja.po, Nobuhito Okada, 2005/09/03
- [Wesnoth-cvs-commits] wesnoth/po/wesnoth ja.po, Nobuhito Okada, 2005/09/04
- [Wesnoth-cvs-commits] wesnoth/po/wesnoth ja.po,
Nobuhito Okada <=
- [Wesnoth-cvs-commits] wesnoth/po/wesnoth ja.po, Nobuhito Okada, 2005/09/13
- [Wesnoth-cvs-commits] wesnoth/po/wesnoth ja.po, Nobuhito Okada, 2005/09/16
- [Wesnoth-cvs-commits] wesnoth/po/wesnoth ja.po, Nobuhito Okada, 2005/09/18
- [Wesnoth-cvs-commits] wesnoth/po/wesnoth ja.po, Nobuhito Okada, 2005/09/19
- [Wesnoth-cvs-commits] wesnoth/po/wesnoth ja.po, Nobuhito Okada, 2005/09/19