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Re: [Enigma-devel] 0.80 beta testing
From: |
Daniel Heck |
Subject: |
Re: [Enigma-devel] 0.80 beta testing |
Date: |
Sat, 4 Oct 2003 13:55:37 +0200 |
Ingo van Lil wrote:
> On Thu, Oct 02, 2003 at 03:30:36PM +0200, Ingo van Lil wrote:
>
> > At first I thought it was probably an SDL bug that I never noticed
> > in other games because they aren't played mouse-only, but then again
> > I couldn't reproduce it in PrBoom even if I hit no key for ten
> > minutes.
>
> I have to correct myself, this does happen in PrBoom, too. Mouse
> movement doesn't trigger the screensaver, but mouse button events do.
> Enigma is definitely the only game I know that can go on for more than
> ten minutes without using the keyboard or even the mouse buttons
> (especially in huge mazes).
One solution might be to install a wrapper script that calls the real
program file after disabling the screen saver via xset, but is that what
we want? I will leave it as it is for now but will have a look at other
games to see how they solve the problem for the next release.
Thanks,
Daniel
--
Daniel Heck
http://www.rzuser.uni-heidelberg.de/~dheck/