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Re: [glob2-devel] further direction for mars and months to come


From: Leo Wandersleb
Subject: Re: [glob2-devel] further direction for mars and months to come
Date: Tue, 04 Mar 2008 22:21:46 +0100
User-agent: Thunderbird 2.0.0.12 (Windows/20080213)

Stéphane Magnenat schrieb:
One thing that would be great would be a gradient algorithm that supports nydus channel, i.e. some teleportation points. *That* would affect gameplay.
in what way would tunnels not be covered by grass fire? once fire hits one end of a tunnel both ends start burning and you are done. problem would be the near field path finding as this would not only need to take into account a 9x9 area surrounding the glob but in worst case all fields than can be reached through all cascades reachable by all surrounding tunnels (infinite).

leo




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