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Re: [gnugo-devel] Three stone games


From: Morten Gulbrandsen
Subject: Re: [gnugo-devel] Three stone games
Date: Sun, 31 Mar 2002 21:05:48 +0200

address@hidden:~$ ps aux| grep twogmp
morten    2145 17.9  0.1  1000  380 pts/0    R    20:18   7:40 ./twogmp
--black ../gnugo --quiet --mode gtp --white ../gnugo --level 11 --quiet
--mode gtp --handicap 1 --games 20
morten    2149 15.3  0.1  1000  380 pts/0    R    20:20   6:14 ./twogmp
--black ../gnugo --quiet --mode gtp --white ../gnugo --level 11 --quiet
--mode gtp --handicap 1 --games 20
morten    2153 14.4  0.1  1000  380 pts/0    R    20:22   5:40 ./twogmp
--black gnugo --quiet --mode gtp --white gnugo --level 11 --quiet --mode
gtp --handicap 1 --games 20
morten    2157 14.2  0.1  1000  356 pts/0    R    20:23   5:28 ./twogmp
morten    2160 14.2  0.1  1000  364 pts/0    R    20:23   5:23 ./twogmp
-v
morten    2171 11.0  0.1  1000  364 pts/0    R    20:52   1:01 ./twogmp
-v
morten    2175 10.8  0.1  1000  380 pts/0    R    20:53   0:55 ./twogmp
--black ../gnugo --quiet --mode gtp --white ../gnugo --level 11 --quiet
--mode gtp --handicap 1 --games 20
morten    2185  0.0  0.1  1108  408 pts/2    S    21:01   0:00 grep
twogmp

It seems to run something on my computer,
but I don't know how to use it.

how do I use twogmp ?

Where can I examine the sgf files, count the territory and prisoners ?
I love statistics. 

Yours Sincerely  

Morten Gulbrandsen


Arend Bayer wrote:
> 
> Hi Morten,
> 
> you wrote:
> > In 9 x 9 Go I believe we could get something like  :
> >       Black wins      70.00%
> >       White wins      25.00%
> >       Tie             5.00%
> >                       100.00%
> > without komi offset.
> > And this I'd like to investigate. When we know the numbers for 9 x 9,
> > then we
> > can investigate if this is true for 19 x 19.
> There some statistics about winning probabilities in even games between
> players of different ranks at the web site of the EGF ratings:
> 
> http://egf.posluh.hr/rating/gor.html
> 
> This might not be exactly what you are looking for, but it is s.th. similar
> and interesting.
> 
> > I'd like to do this, if it is helpful for you. gnugo versus gnugo, and
> > gnugo versus Morten Gulbrandsen. I only play as 13 kyu, so it could be
> > an even match.
> We would certainly be interested to hear how you compete against GNU Go,
> on different board sizes. GNU Go vs GNU Go might also be interesting.
> 
> > I also find it very difficult to understand, why gnugo does not increase
> > its strength
> > with computing speed?  If gnugo plays against itself with different time
> > limits,
> > then how many minutes will it need to play 1 kyu stronger ?
> The strength does increase with more computing speed, but the increase
> will get slower and slower. Strength of chess programs (measured in ELO)
> increases linearly with each duplication of computing power. This is,
> as far as I know, not true for any Go program.
> 
> Speaking about GNU Go, there are simply mistakes that GNU Go, in its
> current design, would make with any time possibly used. E.g. it makes
> connection mistakes, because there a dynamic connection analysis is not
> yet fully implemented.
> 
> In fact, I would find it quite interesting to know how much GNU Go's
> strength depends on the time spent. Especially, at the moment, I would
> like to know whether it would be worth adding better support for higher
> levels than 10.
> With the program "twogmp" (included in the GNU Go download, in the directory
> interface/gtp_examples) you can do this very comfortably. E.g. you could
> try to run
> 
> twogmp --black '../gnugo --quiet --mode gtp' \
>         --white '../gnugo --level 11 --quiet --mode gtp' \
>         --handicap 1 --games 20
> (This will run 20 games without komi, black GNU Go at level 10, and white
> GNU Go at level 10.)
> (Of course, you can also similarly run one game at a time from cgoban.)
> 
> It would be interesting to know the results such a series, and the time
> needed by black and white.
> 
> I will report the result of a similar match later, where I let one
> version play with --owl-threats (which does more reading in some
> situations, needing more time).
> 
> Arend
> 
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