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Re: [Human-beings-discuss] primary resources


From: Guillaume Cottenceau
Subject: Re: [Human-beings-discuss] primary resources
Date: 17 Apr 2002 17:42:33 +0200
User-agent: Gnus/5.09 (Gnus v5.9.0) Emacs/21.2

dams <address@hidden> writes:

> > I don't like the fact that the unit would automatically go back
> > to base (following which path anyway? quickest? to the cost of
> > getting attacked somewhere in the move?) and come back after
> > rearming.
> 
> ok, if you don't like it :)
> The pb of going base to some point (not the base in general, cause you tak
> medium units), has to be solve, because it is used as well when you want the
> unit to go somehere without being obliged to look at it all the time, or
> deciding the path.

I don't get what you're talking about.


[...]

> > Possibly, though I never thought the Mana thing of the Paladin
> > was really interesting. Do others have idea on that? Complicating
> > the fight needs to bring an "interest". But this is quite
> > subjective.
> 
> The interest is having multiple weakness : you can have 3000 fighter, if you
> have only 1 rearming unit, you are weak. A player can do guerilla on rearming
> units without facing the enemy army...

? this is a different problem. Paladin has a mana, it's
independant of rearming units.


-- 
Guillaume Cottenceau - http://www.frozen-bubble.org/



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