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Re: Mapping float values to colors.
From: |
Marcus G. Daniels |
Subject: |
Re: Mapping float values to colors. |
Date: |
27 Jul 1999 18:10:43 -0700 |
User-agent: |
Gnus/5.070084 (Pterodactyl Gnus v0.84) Emacs/20.4 |
>>>>> "FM" == Fabio Mascelloni <address@hidden> writes:
FM> It gives a STATUS_ACCESS_VIOLATION and gdb stops saying;
FM> Program received signal SIGSEV ,Segmentation fault
FM> 0x421ab0 in dib_augmentPalette (dib=0x29bb4d8 , object=0x29b6fe0,
FM> colormapSize=64 ,
You're using a Microsoft product and were anticipating *correct* behavior? :-)
The addition of the last line should do the trick. The Swarm 2.0 release
won't require this magic, and will have an unsetColor: method as well.
colormap = [Colormap create: [self getZone]];
[colormap setColor: 1 ToName: "orange"]; // multiple colors, whatever...
[raster setColormap: colormap];
[raster setWidth: [self getWidth] Height: [self getHeight]];
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- Mapping float values to colors., Fabio Mascelloni, 1999/07/27
- Re: Mapping float values to colors., Fabio Mascelloni, 1999/07/27
- Re: Mapping float values to colors., Fabio Mascelloni, 1999/07/28
- Re: Mapping float values to colors., Marcus G. Daniels, 1999/07/28
- Re: Mapping float values to colors., Fabio Mascelloni, 1999/07/29
- Re: Mapping float values to colors., Marcus G. Daniels, 1999/07/29