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Re: [Wesnoth-dev] poison resistance


From: Yann Dirson
Subject: Re: [Wesnoth-dev] poison resistance
Date: Fri, 13 May 2005 20:38:11 +0200
User-agent: Mutt/1.5.6+20040907i

On Fri, May 13, 2005 at 10:33:33AM -0400, John McNabb wrote:
> 0) resistance will have the usual meaning ie 100% resistance means you
> take full damage from poison (currently 8 pts)  
[...]
> 3) a unit with 0% poison resistance will take no damage

Hm, that would be rather counter-intuitive...

-- 
Yann Dirson    <address@hidden> |
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