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Re: [Wesnoth-dev] poison resistance
From: |
Yann Dirson |
Subject: |
Re: [Wesnoth-dev] poison resistance |
Date: |
Fri, 13 May 2005 20:38:11 +0200 |
User-agent: |
Mutt/1.5.6+20040907i |
On Fri, May 13, 2005 at 10:33:33AM -0400, John McNabb wrote:
> 0) resistance will have the usual meaning ie 100% resistance means you
> take full damage from poison (currently 8 pts)
[...]
> 3) a unit with 0% poison resistance will take no damage
Hm, that would be rather counter-intuitive...
--
Yann Dirson <address@hidden> |
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