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Re: [paragui-users] a REALLY odd (but probably sensible) question about
From: |
Alexander Pipelka |
Subject: |
Re: [paragui-users] a REALLY odd (but probably sensible) question about OpenGL and paragui (and some status updates) |
Date: |
01 Jun 2002 09:51:13 +0200 |
Am Sam, 2002-06-01 um 09.34 schrieb Teunis Peters:
> Is it possible to replace the PG_Application object (or another such) to
> allow all SDL_Surfaces to talk to umm OpenGL textures? :)
The OpenGL thing is truely a very sensible issue.
Currently there isn't a satisfactory solution :((
> or more precisely is there an easy way? :)
Don't think so.
I've been thinking about something like a PG_OpenGLCanvas.
This kind of object sould work like a container widget (e.g. PG_Widget,
PG_Window,...) and blit all child widgets to a GL texture. Unfortunately
a day is limited to 24 hours,... :)
I also think that thins kind of widget could not be done without
changing the API (or breaking binary compatibility) -> Must be done int
1.1.x
Another things is that i don't use OpenGL (and probably won't do so in
future).
> otherwise I'll find another. *sigh*
It should be done by someone would really needs the OpenGL stuff.
> oh incidentally the problems I have with resize:
> - window classes aren't setup for resize
> (ummm so I wrote one - it's just a small subclass of
> PG_Window that makes the lower-right corner do resize :)
> Anyone want? :)
Sure. Any improvements are welcome :))
> - are there any layout control objects? (other than the XML
> interface)
> (if not there should be :)
Currently not. Obviously nobody needed that till now.
> - smpeg has problems with resizes inside a window. Seems to be a
> locking problem or something. Causes X to crash the program
> quite nicely - and shows some threading problems with running it
> under paragui.
Hmm. This one should be fixed for 1.0.2/1.1.0. When does it crash ? By
embedding a pgmpeg object into a window ?
> - actually smpeg crashes under a few other circumstances. A
> particular example is doing the same event loop as in the dblbuffer
> object. Also a threading prob :)
Please be more precise. We want to know all cases :))
Alex
- [paragui-users] a REALLY odd (but probably sensible) question about OpenGL and paragui (and some status updates), Teunis Peters, 2002/06/01
- Re: [paragui-users] a REALLY odd (but probably sensible) question about OpenGL and paragui (and some status updates),
Alexander Pipelka <=
- Re: [paragui-users] a REALLY odd (but probably sensible) question about OpenGL and paragui (and some status updates), Teunis Peters, 2002/06/01
- Re: [paragui-users] a REALLY odd (but probably sensible) question about OpenGL and paragui (and some status updates), Andrew Ford, 2002/06/02
- [paragui-users] on OpenGL (much shorter subject line :), Teunis Peters, 2002/06/02
- Re: [paragui-users] on OpenGL (much shorter subject line :), Andrew Ford, 2002/06/02
- Re: [paragui-users] on OpenGL, Teunis Peters, 2002/06/02
- Re: [paragui-users] on OpenGL, Andrew Ford, 2002/06/02
- Re: [paragui-users] on OpenGL, Teunis Peters, 2002/06/03
- Re: [paragui-users] on OpenGL, Andrew Ford, 2002/06/03
- Re: [paragui-users] on OpenGL, Alexander Pipelka, 2002/06/03
- [paragui-users] access restriction to theme archive, taurus, 2002/06/03