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Re: [Adonthell-devel] I'm back !!!
From: |
Alexandre Courbot |
Subject: |
Re: [Adonthell-devel] I'm back !!! |
Date: |
18 Feb 2002 15:04:07 +0100 |
> You mean a bit like the current system, where the keypresses are sorta
> queued, and whoever is interested in keyboard input would look at the
> queue and pick out what is there?
The keypresses weren't queued in the current system - only the latest
state of the key was stored. With that, EVEN a queue system would be an
improvment ;)
> The advantage of the callbacks is that you'd only recieve them if there is
> a keypress, whereas with the queue you had to look each game cycle, no
> matter if a key has been pressed or not.
>
> I think this would be a cleaner approach.
One point for you. I think your next mail will definitely make me revise
my position :) See you there.
Alex.
--
http://www.gnurou.org
- Re: [Adonthell-devel] I'm back !!!, (continued)
- Re: [Adonthell-devel] I'm back !!!, Benjamin Walther-Franks, 2002/02/18
- Re: [Adonthell-devel] I'm back !!!, Alexandre Courbot, 2002/02/18
- Re: [Adonthell-devel] I'm back !!!, cirrus, 2002/02/18
- Re: [Adonthell-devel] I'm back !!!, Kai Sterker, 2002/02/18
- Re: [Adonthell-devel] I'm back !!!, Alexandre Courbot, 2002/02/18
- Re: [Adonthell-devel] I'm back !!!, Kai Sterker, 2002/02/18
- Re: [Adonthell-devel] I'm back !!!,
Alexandre Courbot <=
- Re: [Adonthell-devel] I'm back !!!, Kai Sterker, 2002/02/18
- Re: [Adonthell-devel] I'm back !!!, Alexandre Courbot, 2002/02/18
- Re: [Adonthell-devel] I'm back !!!, Kenneth Gangstoe, 2002/02/18
- Re: [Adonthell-devel] I'm back !!!, joel vennin, 2002/02/18
- Re: [Adonthell-devel] I'm back !!!, Alexandre Courbot, 2002/02/18
- Re: [Adonthell-devel] I'm back !!!, Kai Sterker, 2002/02/18
- Re: [Adonthell-devel] I'm back !!!, Alexandre Courbot, 2002/02/18
- Re: [Adonthell-devel] I'm back !!!, Kai Sterker, 2002/02/18