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Re: [glob2-devel] more issues noticed while testing new version


From: Joe Wells
Subject: Re: [glob2-devel] more issues noticed while testing new version
Date: Tue, 07 Aug 2007 08:16:37 +0100
User-agent: Gnus/5.11 (Gnus v5.11) Emacs/22.1 (gnu/linux)

"Bradley Arsenault" <address@hidden> writes:

> On 8/2/07, Joe Wells <address@hidden> wrote:
>
>     • The new control to turn off the scroll wheel is not what was
>       requested, because it completely disables the scroll wheel, even
>       when used with modifier keys like "shift".
>
>       The problem that needs to be solved is that many touch pads are
>       configured so that motion near the edge of the touch pad acts like
>       scroll wheel motion.  This results in lots of accidental scroll
>       wheel motion when using the mouse (which is not a mouse, but
>       actually a touch pad) which can mess up the settings of any selected
>       building/flag.
>
>       To solve this problem, I requested the ability to prevent the
>       unmodified scroll wheel from having any effect.  I supplied a patch
>       implementing the desired behavior.  The scroll wheel continued to
>       work in combination with modifier keys, and the control-scroll-wheel
>       combination (or maybe it was alt-scroll-wheel, I don't remember) was
>       added that does the same as the unmodified scroll wheel.  It is
>       better to allow modified scroll wheel events to continue to work,
>       because they do not happen by accident.
>
>       Can things please be changed so that the new control only disables
>       _unmodified_ scroll wheel events?
>
> Fixed.

Thanks!

There are two small issues:

• The setting is no longer saved correctly.  No matter what I set it
  to, in the configuration file it is saved as “scrollWheelEnabled=1”.
  So I have to redo the setting every time I restart glob2.

• Right now the control in settings is labeled “Scroll Wheel Enabled”
  After your latest fix, this is no longer correct and should instead
  be something like “Unmodified Scroll Wheel Enabled”.

Can these issues please be fixed?

>     • New bug:  It is very difficult to see the intensity distinctions of
>       the fertility map.  A better choice of color and intensities might
>       help.
>
> Not sure how to go about this. Turning on low quality makes more distinct
> colors per square, but also goes to show that the values really don't change
> that much.

If the values don't change much, then it would be better if the few
values that are actually used got colors that were more distinct.

-- 
Joe




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