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Re: [glob2-devel] Universe Background, political correctness


From: Bradley Arsenault
Subject: Re: [glob2-devel] Universe Background, political correctness
Date: Mon, 27 Feb 2006 15:26:32 -0800

On 2/26/06, Matthew Marshall <address@hidden> wrote:
> On Sat 25 Feb 2006 08:02, Stéphane Magnenat wrote:
> > I also think there is no
> > use to link glob2 to any humanity. But I also like this story, it is quite
> > fun and its mix of Starcraft, Hyperion and real world politics makes it
> > funny. Nevertheless, as funny as it can be, it does not fit glob2's
> > universe ambiance.
>
> Personally, I like how glob2's background story already is: absent.
>
> There is no explanation for why the trees are pink, how anyone could call
> those circles 'wheat', or even what the globules, in fact, /are/.  This is
> all left up to the player.  The player is free to explain (or not explain)
> these phenomenons with their own imaginations.  One player sees it as another
> dimension.  Another sees it as some alien lifeform.  Or, perhaps a scientific
> experiment.  Or even bubblegum overrunning a candy store.  Or perhaps the
> player simply accepts that it is, and thinks no more of it.
>
> To me, glob2 has an entirely different feeling than any other game, and I
> think this is why.  I am able to interpret what I am seeing how _I_ want to
> do so.  I'm not restricted to the view of someone else.  (however
> entertaining they may be.)
>
> Glob2 seems to have a certain sense of 'wonder' around it.  Provide 'official'
> answers to the questions, and you remove the wonder.  I think this is why
> Slann's story doesn't "fit glob2's universe ambiance."  I think this is why
> no story ever will.
>

Do you challenge me so? I bet I could write a "globulation story" that
can keep the player in wonder while answering the all important
question, and keeping the games "ambiance" and interest. Difficult,
yes, but certainly possible.


> Although, I do realise that this makes it incredibly difficult to make a
> campain :D
>
> Just my 2 cents...
>
> MWM
>
>
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