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Re: [glob2-devel] gameplay ideas


From: Cyrille Dunant
Subject: Re: [glob2-devel] gameplay ideas
Date: Mon, 20 Jun 2005 14:46:37 +0200
User-agent: KMail/1.8.1

On Monday 20 June 2005 14.10, Emmanuel Eckard wrote:
> > > 4. food for thought, what about a seperate school for explorers to
> > > upgrade their air speed?
> >
> > I already know what Nct would say:
> > "Yes why not, if somebody makes cool images for that new building!"
>
> There were already a number of new buildings which we wnated to creeate. If
> someone could make a list of those, I could at least think about it is my
> spare time. I am quite busy these times, but I might still find some time
> to draw a little bit (and perhaps learn this damn Blender thing rather than
> just talk about it).

Yup :)

Actually, I rather like your drawings. And they probably are less annoying to 
colour than, say, blender rendering...

Though not obviously, as the shadows would allready be there.

CU

 -- CFD




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