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Re: [glob2-devel] gameplay ideas


From: Emmanuel Eckard
Subject: Re: [glob2-devel] gameplay ideas
Date: Mon, 20 Jun 2005 15:17:34 +0200
User-agent: KMail/1.7.2

On Monday 20 June 2005 14:22, Stephane Magnenat wrote:
> > Explorers are much too powerful, or there are way too few ways to defend
> > against them! The defending player can only successfully defend against
> > level4 explorers if he has a bigger number of explorers before they start
> > attacking! Which is very very improbable...
>
> Ok, so what about a magic tower against air units using papyrus?
> Anyone for drawing/coloring?

Hmmm, paper aircraft launchers ! :)



-- 
Emmanuel Eckard
Ingénieur Physicien de l'École Polytechnique de Lausanne
Laboratoire d'Intelligence Artificielle, EPFL
LIA/IC 1014 Ecublens, Suisse
+41 21 693 66 97




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